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Working on Don't Go and meta (engine)
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Post by wafflepandasz on Jan 23, 2016 3:18:41 GMT
hey Guzy you can use theys great songs here ==> www.purple-planet.com <== just need to have a link to the site (great sound tracks )
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Post by Admin on Jan 23, 2016 13:46:48 GMT
Interesting... I will scour through it, its just about time to dive into the sound aspect of the game now that gameplay is almost done being upgraded
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Post by $M!L3Y on Jan 28, 2016 18:33:07 GMT
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Post by GRiM on Feb 25, 2016 13:36:46 GMT
***** "Q for quick-switch" ****** Guys we currently on a mission to brainstorm a keyboard layout. Feel free to make and image of just type it out Here I got one:
q - last used weapon
w - jump
e - use/action
r - reload
t - talk with team/ally
y -
u -
i - quick trade invertory
o - quick options button(If thats going to be a thing)
p - pause
a - move left
s - crouch
d - move right
f - quick move team
g - grenade
h -
j - quick talk with nearest person
k - quick call group - toggle between defensive and offensive - possibly a notification of some sort
l -
z - skip cutsence
x - quick reset
c - alt crouch
v -
b - quick melee
n -
m - full screen map
Spacebar - Take cover
1-9 - respective weapon slot
Ctrl - Fine aiming
Shift - run
Numpad 1-9 - alt weapon slot
arrow keys - alt moving
scroll wheel - quick weapon slection
Left MB - Fire
Right MB - Alt fire (Like a granade attachment)
Middle MB - Toggle fine aim
LShift - quick melee
Last Edit: Feb 26, 2016 14:30:36 GMT by GRiM: LShift for quick melee is better
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Post by Admin on Feb 25, 2016 17:21:58 GMT
Awesome, I'll see about getting this installed for the next update along with the chapter 1 ending
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Post by $M!L3Y on Feb 25, 2016 20:19:16 GMT
Just a small revision idea: I feel like the "QuickMelee" option has a lot of potential for the gameplay (it would act as a valuable tool to knock back enemies, you could even upgrade it to improve knockback distance/stun/aoe) so it should be on an easier to reach key like LShift instead of b because I image the user will be using Melee quite a bit if you make some meaningful melee mechanics!
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Post by GRiM on Feb 26, 2016 14:29:17 GMT
Just a small revision idea: I feel like the "QuickMelee" option has a lot of potential for the gameplay (it would act as a valuable tool to knock back enemies, you could even upgrade it to improve knockback distance/stun/aoe) so it should be on an easier to reach key like LShift instead of b because I image the user will be using Melee quite a bit if you make some meaningful melee mechanics! Ah thats a good idea, ill change it
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